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American Express
VR Experience

Step inside the American Express® Centurion® Lounge in virtual reality.

Here, users are immersed in a first-person perspective experience allowing them to explore firsthand the benefits of being a Platinum Card® Member.

The experience was designed for both consumer engagement and internal education, helping audiences understand the lounge environment while enabling customer service teams to learn what it feels like to be inside the space and what cardmembers can do there.
By combining spatial design with digital interaction, the project creates a first-person experience that communicates the premium service and value behind the American Express Platinum Card.

Process

To design an immersive experience that truly reflected the Centurion Lounge, we began by studying the real environments in detail. The goal was not simply to recreate a lounge visually, but to translate the full hospitality experience into a digital space users could explore naturally.
Working closely with architects and interior designers, we analyzed architectural plans, interior layouts, lighting, and circulation patterns from multiple Centurion Lounge locations. Early sketches and spatial studies helped define how visitors would move through the environment and interact with different amenities.
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Crafting the Space

The VR lounge was designed as a fully navigable 1:1 environment, allowing users to enter through the iconic blue doors and move freely through the space just as they would in a real Centurion Lounge.
Key zones of the lounge were carefully recreated, including the welcome desk, central seating areas, dining spaces, quiet work areas, and the speakeasy-style bar. Architectural references and interior design plans helped match proportions, materials, lighting, and furniture placement as closely as possible.
The result was a faithful digital twin that captured both the layout and the atmosphere of the lounge.
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Interaction Design

The experience is built around exploration. Users navigate the lounge in a first-person perspective and discover interactive hotspots throughout the space.
These interactions introduce the services and amenities available to Platinum Card members, including premium dining, curated cocktails, relaxation areas, and quiet workspaces. Each interaction helps explain what cardmembers can do in the lounge and how the experience works.
This approach transformed a traditional training or marketing tool into something immersive, intuitive, and memorable.
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Outcome

The VR experience became a powerful tool for both brand storytelling and internal education. Consumers could explore the lounge environment in an engaging way, while American Express customer service teams could better understand the space they were describing to cardmembers.
By experiencing the lounge firsthand, support teams gained a clearer understanding of how guests move through the environment and what services are available, making it easier to communicate the value of the Platinum Card.
The project demonstrated how immersive design can translate complex service environments into engaging digital experiences that strengthen both brand communication and internal training.

Andrew Ushakov 
© 2026 All rights reserved

Open to new projects, collaborations, or a good conversation.
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